Interview with the Director: : :

 

 


-You state that this film is ea collective improvisationf. Can you explain more about your method?
 
I am not a very inventive person, not good in creating stories or plots. So I asked the people who were interested in my project to bring in their own stories. Then using them as a basis, we mixed the protagonists from each story to observe what would happen. It was not that we were going to use the stories themselves. What I needed was a series of characters, and they should be based on the participants, the actors themselves because they will serve as a basis of the improvisation process. But it is very difficult for people to tell who he/she really is. I believe the best way to understand someone is to listen to him/her telling his/her stories and experiences. One can observe a lot of things through the way they tell stories. So what we first did was to discuss the characters, asking questions, pointing out contradictions, etc.
 
The idea of collective improvisation comes from the American independents of the 60fs-70fs, in my case especially from Robert Kramer and eNewsreelf; I love Ice and Milestones, because they really capture the certain feels of the era, and what does it mean to be young. Paul Morrissey also experimented on that with his early films done at Andy Warholfs Factory. Also, Nicholas Ray at the end of his life was working on a collective improvisation project with his students called We Canft Go Home Again, from which we ended up borrowing the title. Ray never completed that film and I never saw it. Though I admire very much Rayfs works, I think Ifm more influenced by Robert Kramer on this one.
 
I knew Robert well. I used to be a critic back then, and he proposed that we should make a film together in Japan, which never happened as he suddenly passed away in 99. He was one of the people who pushed me to move from film criticism to film making, and once told me that when he was young, everybody was making movies on the weekends but nobody was doing that any more, when the DV has become far more accessible than the 16 mm cameras back then. The conversations with Robert have a lot to do with me ending up making this film; for instance, this is a typical gweekend filmmakingh movie, which I think was a reasonable way to do it, since nobody would finance a project which is a huge gamble, that nobody could know how it will turn out. Also, I chose this title, though borrowed from Ray, because Robert and I talked a lot about the idea of ehomef.
 


-Is this film an attempt to mix fiction and documentary? Do improvisations come from your documentary background?
 
No. True that I made a few documentaries before, and itfs also true that this film tries to incorporate as much as possible details of the reality, for instance, of the streets, but improvisation has nothing to do with documentary. Though I never wrote any scenes, we carefully composed, even choreographed quite a few of them. Itfs just that we didnft use pre-written stuffs, and we had no idea how the stories would develop until we actually worked with our bodies and cameras. Everything was decided on the set, but nevertheless always with conscious decisions, which are made in a very organic manner.
 
I think people have a misconception about improvisation in films. Improvisation doesnft mean we shoot accidental happenings in front of the camera. We decide on certain situation, we improvise what will happen. Very often we rehearse, we repeat, we try several options, we invent, until it becomes satisfactory. I had no direct control on what each person will say or do; itfs up to the actors. My first job as the director-cinematographer is to be open-minded, to observe carefully and find what is really interesting, and figure out how I can best record that as image. Nevertheless I can suggest not to repeat certain things that I felt fake, or if the scene becomes too long and boring. Also, I often told faster or slower, giving directions where to stand, to go to the right, or to the left, for the sake of framing, making visually more interesting. That was important because from early on I had decided on the long takes.
 


-Why the long takes?
 
Part of the reason is purely technical. For sure we repeated the same scenes; most of the scenes you see in the movie are fifth or sixth takes, but we didnft repeat the same thing. With each take, the scene goes through evolutions as the actors reach better understanding of the situation and better grasp of the rhythm. They start picking up whatever coincidences that happen during the take, and use them to enrich the scene. Itfs not very easy to inter-cut those different takes, and I would have lost a lot of the subtle nuances. Also, with a long continuous take, the actors get more concentrated and attentive since you cannot mess it up in the middle, and they ultimately become more sensitive.
 
Improvisation is an organic process, so a long take that captures a scene as a whole was a logical choice. Especially on public places like streets, parks, etc., we didnft have any control on the background. Itfs more the background influencing what we do. I think it also emphasizes the urban feel; the surroundings ignore totally what is happening to the individuals. People donft have the time to care, or even to notice a girl being followed by a stalker.
 
I wanted that the camera should be observing the characters as a whole, as well as the environment that had a lot to do with how they behave. Itfs a bit like my camera was simulating a surveillance camera that we see so many in a place like Tokyo. I think Coppola experimented a similar thing with The Conversation, and even more so in The Godfather Part II; the camera doesnft seem to be serving the narrative in a melodramatic manner. It is primarily just photographing the situation as a whole. We the audience should be more involved to really look at the picture, and withdraw our own interpretations. What the camera does is to show all the necessary elements to understand the characters, but restricting to itself--and therefore to the audience--the primitive melodramatic desire to identify with a character. Maybe it requires some patience from the audience, but ultimately, I think this attitude would allow a better understanding of human behaviors.
 
Though it was not my original intention, I think the long takes also has a lot to do with the fact that, finally, the film is also dealing with the cinematic medium itself: What is cinema? What is film narrative? And what does it mean to be erealisticf in movies? It became an important sub-text to this movie. Bertrand Tavernier when he saw the first rough cut called it ga fable about creationh.
 


-That was not intended?

 
At least, not from my part! Most of my previous documentaries were about filmmakers and filmmaking |-a natural course for an ex-critic filmmaker to take, I suppose|-, and I was sort of fed up with films about film. Or in fact, I always tried to avoid that the subject of my documentaries would be about films. The two emaking-off docs I made for Amos Gitai, for instance, are not at all about the making of the films, but about Israelis and their country.
 
But then, many of the young people who participated and invested themselves through the characters were interested in cinema. Actually, some of them are film students. And the publishing company you see in the film, eFilm Art Publishingf is a company I used to write for as a critic. Katsunori Ito who plays the boss actually used to be my editor.  We needed a place that the girl, Mao, works, and the young boy, Yushin works part-time. So Kastunori proposed that we could use the office for the weekends. It was actually a good choice since I think it served the actors to get more into the characters.
 
Then, Mao Torii who plays the young editor got an idea that her character wants to do a book on acting; in the course of shooting, she really got interesting in acting, so she just poured her interests into her character. She forced me to play that annoying film critic! I have to confess I was so nervous to act, I didnft realize what she was doing until we shot that fabulous telephone scene, a single fix shot that lasts for 4 minutes and a half. I love that scene because itfs so minimalist, and also, in her improvised lines, she in fact managed to explain the entire game of this improvisation process. Thanks to her the film became some sort of a hall of mirrors, a film that reflects the process of its own creation.


-What about the references to films that you use so frequently?

 
Once again that cannot be avoided since we had several characters working in a publishing house specializing in books on film. Itfs not that I wanted to do a series of homage a` la enouvelle vaguef. Itfs just that movies became one of the main subjects of their conversation. So, most of them are treated more or less as gags. I think I particularly owe an apology to Theo Angelopoulosf fansc
 


-How about Fritz Langfs M?
 
M is a great movie. Though the way we worked was the total opposite to how Fritz Lang worked (every scenes carefully written and designed beforehand), there are certain attitudes obviously influenced by M, including to be aware that the camera is a machine and one can never beat the real thing; again the camera as an observation device. Cinema can be a strong tool to analyze the psyche of a society, M being a great example, and now Ifm so happy that our film will be premiered in Berlin where M and the Mabuse films take place. But I once omitted that scene because Ifm so bad I cannot stand watching myself! Then Tavernier pointed out how important that scene was to the structure of the entire thing, so I reluctantly put it back. I still don't like myself in it, thoughc
 


-Are the actors really non-professionals?
 
All except two have never acted even in a school play! So it required patience from everybody, but once things start rolling, itfs okay. We started to shoot in April, but the earliest footage that remained in the final cut is from June. The majority of the scenes are shot after August. Actually, all the scenes in the publishing house were shot after that Mao and Tetsuya Yamada her stalker did that reverse scene; when Maofs character starts her revenge against her nemesis. It was a difficult scene and I had to put tremendous pressure just to get that performance out of her. After that, she changed totally, so I could not use any of the things with her that we shot before. But that was wonderful.
 


-So you didnft shoot chronologically?
 
I know that itfs the cardinal rule in filmmaking: if you want to have good performances, you must shoot in continuity as much as possible. I initially thought I had to follow the rule, but eventually dropped that textbook attitude. The first scene you see is actually the last scene we shot, more than a year after we started shooting.
 


-You mentioned you pressured your actress. Were you a nice director to your young non-professional actors?
 
That, you have to ask them! Maybe I must have been very harsh some timesc In most cases I encouraged their freedom, and I didnft give any psychological directions or suggest any motivation of the scene. That would have been out of the rules of this particular game, besides I also know that neither John Ford nor Mizoguchi had ever gave any psychological directions to the actors. Ifve heard Manoel de Oliveira never does that either. I think that if an actor cannot find his/her motivation him/herself, then you donft get a good performance. On the other hand, cinema is also about faking emotions. You make someone cry and put him in a certain context, then the reason why he is crying is because of that narrative context. The audience would never know that it was actually because the director bullied that actor!
 


-The city of Tokyo plays an important part in the filmc
 
Absolutely. The only condition I imposed to the participants was that whatever story they would bring has to take place in this huge urbanity. Because it was going to be a weekend-filmmaking process, we wouldnft have the time to go outside the city. Besides, this huge urbanity of 13 million inhabitants is an ideal place where several individuals who seemingly have nothing to do with each other can cross, or even meet, create relations.
 
I donft think Japanese cinema in general has really dealt with this capital, except for some pre-war silent films, and Tokyo Story in which Ozu managed to explain what Tokyo is beautifully, without showing the city itself! I always wanted to make a film about Tokyo, and what does it mean to live in this metropolis; to capture the vitality, the energy of the huge mass of people living here, in spite of the loneliness, the alienations that one has to feel, that we basically live surrounded by strangers. 70% of the people come from somewhere else--from all over Japan, and now from all over Asia. I grew up here except for some years abroad, but my parents come from Kobe and Hiroshima. And since nostalgia is very much amplified in todayfs media, Tokyo is basically seen as either a glamorous (but ultimately fake) place, or a place of alienation, a place one cannot feel at home, since ehomef is somewhere else. Japanese people in general are very attached to those nostalgic identities, like my father who lives here for more than 40 years still speaks in his Kobe dialect when within the family and friends.
 


-Hence the title gWe canft go homeh?
 
Yes. As I said I used to discuss a lot about the idea of ehomef with Robert Kramer, who was born in New York but based in Europe for the last 20-30 years of his life, and who was more attached to Vietnam than both the US and Europe. For instance, in his Docfs Kingdom, the American doctor living in Portugal is asked by his son gWonft you go back home?h and his reply is gHome? This is my home!h Thatfs where the title actually comes from. In my case, I grew up partially in Paris, and donft have any attachment to a particular ehomef either.
 
In todayfs world, many people are displaced and cut off from their ethnic/cultural/religious /national roots. Particularly in big cities like Tokyo, Berlin, New York, Paris, Taipei, Tel Aviv... Tokyo and Berlin donft have too many obvious historical roots on its surface either, as they are relatively new cities, and were once destroyed by the war. In case of Tokyo, twice; the big earthquake in 1923, then the bombardments in 45. There are some reminiscent, traces of the past, and historical monuments, but not like in Paris where the entire city is still very much 18th-19th century. These are the places for displaced, deLracineL people, which is often taken as something negative, but not for me.
 


-You mean, itfs a place where youfre free, a place to realize onefs dream?

 
No, no. Urbanities certainly involve a lot of problems, and life is not easy. Tokyo is a safer city compared to others, but still itfs a jungle. I certainly donft want to glamorize big cities like in that song New York, New York. I suppose there are more opportunities than in regional communities, but still, success is very limited. Itfs actually one of the themes of our film; one of the stories initially submitted was about a girl realizing her dream to become an artist. Of course, that story doesnft have its place in this film. It might be turned into a story about what does it take to realize onefs dream, the personal sacrifices, the competition, etc. But we thought thatfs too masturbatory, lamenting on oneself by blaming the others, the society, the system, etc. I myself am in that situation, and so are all of the young people who participated. Itfs too easy to blame the others.
 
But nevertheless, the theme of grealizing onefs dreamh is important, like one of the most popular pop-music bands in Japan today is called Dreams Come True. So we started to take another point of view to the question, and thatfs really a fruit of collective improvisation. gWhy we chase a edreamf?h In another word, gWho am I to be obsessed with this edreamf?h This again goes back to the idea of ehomef, of the place you belong to, of the question of identity.
 


-What do you mean by that?
 
Is it a very Japanese thing? I donft know, but it seems to me that, for instance, when you dream of becoming an artist, a very big part of that dream is to be accepted in the eartistic milieuf. Itfs again the idea of the place where you belong. Or when you dream to become a filmmaker, you are attracted to the glamour of Film Festivals, or the Oscars, or to be part of the efilm worldf. Of course Ifm very happy to be selected for the Berlinale, but the bottom line is, you do what you can do to make a movie, and itfs with the work you believe in and you are able to do that you get acknowledged, if youfre lucky enough so that the film turns out good. The kind of movies Ifm interested in to do are huge gambles, and one canft win the game if you are thinking like, gI wanna go to Berlin so I make this kind of efestival-friendlyf movie.h
 
Of course you need a certain zest, passion, even ambition, but you have to be extremely sober about yourself, to become aware of what you are really interested in, and what you are really able to do. You canft achieve that just by your own, either.
 


-As the protagonists of this film find out, at the end.
 
Yes. But once again, I didnft create that development in the film; they did. I just saw that possibility in what they were doing, and found the ending. Maybe the last scene is the only scene that comes from myself, but the story was already pointing at that ending; the only rational conclusion to the improvisations we made.
 
To come back to the question of urbanity, being displaced, surrounded by thousands of strangers, I think that existence, once you become aware of it, gives a modern and sober option about your identity. You donft have the historical heritages to which you have to live up with. You donft have the parents that protect you, who encourage you all the time, but you are also free from ideas such as gI want to be successful then my parents will be happyh. Youfre on your own, and since there are so many people, you can meet someone just by chance, and create a relation from scratch, not because that person is a long-time neighbor, a family friend or a relative. I think this is a great human possibility. eHomef is not somewhere you can go back anymore, but this place, the city, can be the place where you really belong to.
 

 

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